A quick note about presentation tomorrow
I haven't been blogging much, as I've been surrounding my mind with matters on sexuality and religion in Thailand, children geographies, water quality management, and new tourism issues to meet my deadlines.
But here's just a quick note about presentation tomorrow: Do remember that the screen resolution of the projector is 800 x 600.
What's so significant about this?
I observed and realise that many are working on a much higher resolution. It doesn't matter what resolution you work on when it comes to coding, but when it comes to design, many of you tend to view the page at full screen resolution.
Thus, things may look good, the UI elements may have enough breathing space, the text are in one-line etc... all these little little factors that make your UI look good, usuable and obvious might be partially due to your higher screen resolution.
But have you considered how it will look in smaller screen resolutions, like the projector?
With a smaller resolution, will your UI be just as intuitive with more scrolling involved, text broken up into multiple lines, breathing space compressed etc.?
I'm not saying that you should be designing for a 800 X 600 resolution, as I think that is very much old school. But what I'm saying is that you should visualise this for tomorrow's presentation, should you decide to make a live demo a part of your presentation.
If it looks bad, there's always screenshots, right?
For a quick visualisation of how your app might look like in a smaller resolution, do try http://browsersize.googlelabs.com/. Do note that it is more ideal to use the 95% range (800 X 430) as a guide instead of 800X 600, as usually, one would lose about 100+ pixel space to address bar tool bar, taskbar/dock etc.
But here's just a quick note about presentation tomorrow: Do remember that the screen resolution of the projector is 800 x 600.
What's so significant about this?
I observed and realise that many are working on a much higher resolution. It doesn't matter what resolution you work on when it comes to coding, but when it comes to design, many of you tend to view the page at full screen resolution.
Thus, things may look good, the UI elements may have enough breathing space, the text are in one-line etc... all these little little factors that make your UI look good, usuable and obvious might be partially due to your higher screen resolution.
But have you considered how it will look in smaller screen resolutions, like the projector?
With a smaller resolution, will your UI be just as intuitive with more scrolling involved, text broken up into multiple lines, breathing space compressed etc.?
I'm not saying that you should be designing for a 800 X 600 resolution, as I think that is very much old school. But what I'm saying is that you should visualise this for tomorrow's presentation, should you decide to make a live demo a part of your presentation.
If it looks bad, there's always screenshots, right?
For a quick visualisation of how your app might look like in a smaller resolution, do try http://browsersize.googlelabs.com/. Do note that it is more ideal to use the 95% range (800 X 430) as a guide instead of 800X 600, as usually, one would lose about 100+ pixel space to address bar tool bar, taskbar/dock etc.
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